AI Insights · Timothy · April 2024
Top Down Games Performance in El Salvador for Q1 2024
Discover the performance of the top 5 top-down games on a unified platform in El Salvador during Q1 2024, including trends in downloads, revenue, and active users.
In Q1 2024, the top-down games category in El Salvador showcased interesting trends across the top 5 games on a unified platform. Data from Sensor Tower reveals the performance of Brawl Stars, Clash Royale, MONOPOLY GO!, Mobile Legends: Bang Bang, and League of Legends: Wild Rift.
Brawl Stars from Supercell experienced a notable peak in weekly revenue around the end of March, reaching approximately $4.3K. Weekly downloads showed an upward trend, peaking at around 5.8K in the last week of March. The game also maintained a healthy user base, with weekly active users increasing from 58.6K to 62K over the quarter.
Clash Royale, another title from Supercell, saw its highest weekly revenue at the beginning of January with around $3.4K. Weekly downloads were robust, with a peak of about 7.1K in the second week of January. Weekly active users displayed a consistent trend, maintaining around 420K throughout the quarter.
MONOPOLY GO! by Scopely, Inc. had a steady performance with weekly revenue peaking at approximately $2.4K in late February. Downloads showed a slight increase towards the end of the quarter, reaching around 2K in the last week of March. The game maintained a stable number of weekly active users, hovering around 7.5K.
Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. saw its highest weekly revenue at the start of January, around $1.8K. Downloads were relatively stable, peaking at approximately 800 in mid-March. Weekly active users showed a slight decline from 4.8K at the beginning of January to about 3.9K by the end of March.
Finally, League of Legends: Wild Rift from Riot Games displayed a moderate performance with weekly revenue peaking at around $1.7K in mid-January. Weekly downloads were consistent, with a peak of about 300 in early March. Weekly active users remained steady, with a slight dip from 2.8K to 2.6K over the quarter.
For more detailed insights and trends, visit Sensor Tower's platform.